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    Number of items: 11.

    Article

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Li, Cliff and Arnab, Sylvester (2024) On the pre-perception of gamification and games-based learning in higher education students: a systematic mapping study. Simulation and Gaming. ISSN 1046-8781

    Ridley, Harrison, Cunningham, Stuart ORCID logoORCID: https://orcid.org/0000-0002-5348-7700, Darby, John, Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208 and Stocker, Richard (2024) The Affective Audio Dataset (AAD) for non-musical, non-vocalized, audio emotion research. IEEE Transactions on Affective Computing. pp. 1-12.

    (2023) Therapeutic games (TGs) to reduce anxiety and depression in young people: a systematic review and exploratory meta-analysis of their use and effectiveness. Clinical Psychology and Psychotherapy: an international journal of theory and practice. ISSN 1063-3995

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Lloyd, Huw ORCID logoORCID: https://orcid.org/0000-0001-6537-4036, Turner, Martin ORCID logoORCID: https://orcid.org/0000-0003-1975-5561 and Kendrick, Connah (2023) On the robustness of machine learning models for stress and anxiety recognition from heart activity signals. IEEE Sensors Journal, 23 (13). pp. 14428-14436. ISSN 1530-437X

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Tang, Stephen, Mukhopadhyay, Subhas and Yap, Moi Hoon (2021) A Randomised Control Trial for measuring Student Engagement through the Internet of Things and Serious Games. Internet of Things, 13. p. 100332. ISSN 2542-6605

    Book Section

    Cunningham, Stuart ORCID logoORCID: https://orcid.org/0000-0002-5348-7700, Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208 and Weinel, Jonathan (2020) Augmenting Virtual Spaces: Affective Feedback in Computer Games. In: Technology, Design and the Arts - Opportunities and Challenges. Springer Series on Cultural Computing . Springer. ISBN 978-3-030-42097-0

    Conference or Workshop Item

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Kendrick, Connah, Cui, Xia ORCID logoORCID: https://orcid.org/0000-0002-1726-3814 and Arnab, Sylvester (2024) Assessing the validity of wearable technology as game input for exergames. In: 12th International Conference on Serious Games and Applications for Health, 7 August 2024 - 9 August 2024, Funchal, Portugal.

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Kendrick, Connah and Arnab, Sylvester (2023) Wearable technology as game input for active exergames. In: 11th International Conference on Serious Games and Applications for Health, 28 August 2023 - 30 August 2023, Athens, Greece.

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Tang, Stephen, Hanneghan, Martin and Carter, Chris (2018) A framework for the integration of serious games and the Internet of Things (IoT). In: 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH), 16 May 2018 - 18 May 2018, Vienna, Austria.

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208, Tang, Stephen, Hannenghan, Martin and Carter, Chris (2017) A Measure of Student Engagement for Serious Games and IoT. In: International Conference on Technologies for E-Learning and Digital Entertainment (Edutainment 2017), Bournemouth, United Kingdom.

    Thesis

    Henry, John ORCID logoORCID: https://orcid.org/0000-0003-3674-8208 (2018) The Development of a Modular Framework for Serious Games and the Internet of Things. Doctoral thesis (PhD), Liverpool John Moores University.

    This list was generated on Sun Oct 6 06:37:14 2024 BST.