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Items where Author is "Henry, John"

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Number of items: 5.

Article

Henry, John and Tang, Stephen and Mukhopadhyay, Subhas and Yap, Moi Hoon (2020) A Randomised Control Trial for measuring Student Engagement through the Internet of Things and Serious Games. Internet of Things. p. 100332. ISSN 2542-6605

Book Section

Cunningham, Stuart and Henry, John and Weinel, Jonathan (2020) Augmenting Virtual Spaces: Affective Feedback in Computer Games. In: Technology, Design and the Arts - Opportunities and Challenges. Springer Series on Cultural Computing . Springer. ISBN 978-3-030-42097-0

Conference or Workshop Item

Henry, John and Tang, Stephen and Hanneghan, Martin and Carter, Chris (2018) A framework for the integration of serious games and the Internet of Things (IoT). In: 2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH), 16 May 2018 - 18 May 2018, Vienna, Austria.

Henry, John and Tang, Stephen and Hannenghan, Martin and Carter, Chris (2017) A Measure of Student Engagement for Serious Games and IoT. In: International Conference on Technologies for E-Learning and Digital Entertainment (Edutainment 2017), Bournemouth, United Kingdom.

Thesis

Henry, John (2018) The Development of a Modular Framework for Serious Games and the Internet of Things. Doctoral thesis (PhD), Liverpool John Moores University.

This list was generated on Mon Jun 14 04:22:51 2021 BST.