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    Items where Author is "Brock, Thomas"

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    Number of items: 5.

    Article

    Brock, Thomas ORCID logoORCID: https://orcid.org/0000-0002-0965-0945 and Crawford, Garry (2024) The esports experience economy: a multiple case study of esports events, peripherals and fashion. Internet Research. ISSN 1066-2243

    Brock, Thomas ORCID logoORCID: https://orcid.org/0000-0002-0965-0945 (2022) Videogaming as Craft Consumption. Journal of Consumer Culture, 22 (3). pp. 598-614. ISSN 1469-5405

    Brock, Thomas ORCID logoORCID: https://orcid.org/0000-0002-0965-0945 (2021) The gamblification of digital games. Journal of Consumer Culture, 21 (1). pp. 3-13. ISSN 1469-5405

    Book Section

    Brock, Thomas ORCID logoORCID: https://orcid.org/0000-0002-0965-0945 (2021) Counting Clicks: Esports, Neoliberalism and the Affective Power of Gameplay Metrics. In: Global eSports Transformation of Cultural Perceptions of Competitive Gaming. Bloomsbury Academic. ISBN 150136877X

    Book

    Brock, Thomas ORCID logoORCID: https://orcid.org/0000-0002-0965-0945 (2022) How to Do Phenomenology in Game Studies. SAGE Research Methods: Doing Research Online . SAGE Publications. ISBN 9781529606041

    This list was generated on Sat Dec 21 04:56:09 2024 GMT.