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Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2025)
Cultural Heritage in Chinese Digital Games.
Youth and Globalization, 6 (1-2).
pp. 166-189.
ISSN 2589-5737
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2023)
Games as Authorial Platforms? An Exploration of the Legal Status of User-created Content from Digital Games.
International Journal for the Semiotics of Law, 36 (5).
pp. 2021-2036.
ISSN 0952-8059
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2023)
Semiotics in architecture and spatial design.
In:
Bloomsbury Semiotics Volume 2: Semiotics in the Natural and Technical Sciences.
Bloomsbury Semiotics, 2
.
Bloomsbury Publishing, London, pp. 277-296.
ISBN 9781350139329 (hardback); 9781350139343 (ebook); 9781350139336 (ebook)
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2023)
From bricks to pixels.
In:
Intersemiotic Perspectives on Emotions: translating across signs, bodies and values.
Creative, Social and Transnational Perspectives on Translation
.
Routledge, London, pp. 227-240.
ISBN 9780367521264 (hardback); 9781003056652 (ebook); 9780367521288 (paperback)
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2023)
A missile to the face: scarred characters in Mass Effect 2.
In:
Gaming Disability: disability perspectives on contemporary video games.
Routledge Research in Disability and Media Studies
.
Routledge, London, pp. 81-91.
ISBN 9781032372853 (paperback); 9780367357146 (hardback); 9780367357153 (ebook)
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2022)
A semiotic framework for the analysis of virtual architecture in digital games.
In: 14th International Conference, CCD 2022, held as part of the 24th HCI International Conference, HCII 2022, 26 June 2022 - 1 July 2022, Online.
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2019)
Vitruvian Proportions in the Design of the Architectural Orders of the Basilica of San Lorenzo.
Annali di Architettura, 31.
pp. 7-21.
ISSN 1124-7169
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2019)
The semiosis of architectural identity in The Witcher 3.
Journal of Media Research, 13 (3(35)).
pp. 47-59.
ISSN 1844-8887
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X, Bregni, Simone and McDonald, Heidi
(2019)
Assassin's Creed (Series).
In:
Learning, Education & Games: 100 Games to Use in the Classroom & Beyond.
Carnegie Mellon University ETC Press, Pittsburgh, PA, pp. 32-38.
ISBN 9780359984015
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2019)
The architecture of Assassin’s Creed II’s Florence: an analysis with the History-Game Relations (HGR) Framework.
Well Played, 8 (1).
pp. 13-26.
ISSN 2164-344X
Aroni, Gabriele ORCID: https://orcid.org/0000-0003-1343-613X
(2014)
Semiotic analysis of the Corinthian order in the Basilica of San Lorenzo in Florence 1420-1490.
Southern Semiotics Review, 4.
ISSN 2202-2775