e-space
Manchester Metropolitan University's Research Repository

    The confidence game: intelligence, deception and subterfuge

    Crowley, Jason ORCID logoORCID: https://orcid.org/0000-0002-1836-2777 (2023) The confidence game: intelligence, deception and subterfuge. In: A Cultural History of War in Antiquity. The Cultural Histories Series . Bloomsbury. ISBN 9781350052567 (In Press)

    [img] Accepted Version
    File not available for download.

    Download (362kB)

    Abstract

    The costs of losing a battle, or worse still a war, could be severe, and it is unsurprising that the Greeks did all they could to win both. Consequently, they could not afford to ignore intelligence gathering, disdain deception or scorn subterfuge. Admittedly, they celebrated those who died in combat, and considered such a death ‘beautiful’, but they still preferred to defeat their enemies without dying in the process. To avoid this, the Greeks attempted to reduce the odds they faced by outwitting their opponents and attacking them when they were unprepared or at a disadvantage, and as such, they committed their troops to main force encounters only as a last resort, or when they could be confident in victory. This, of course, is entirely understandable. After all, to paraphrase Patton, the object of war is not to die for one’s country, but to make the enemy die for his.

    Impact and Reach

    Statistics

    Activity Overview
    6 month trend
    1Download
    6 month trend
    19Hits

    Additional statistics for this dataset are available via IRStats2.

    Altmetric

    Repository staff only

    Edit record Edit record