e-space
Manchester Metropolitan University's Research Repository

    Alternate reality games for developing student autonomy and peer learning

    Whitton, Nicola (2008) Alternate reality games for developing student autonomy and peer learning. [Conference or Workshop Item] (Unpublished)

    File not available for download.

    Abstract

    This paper discusses the educational potential of alternate reality games (ARGs), a relatively new game format that takes place both online and in the real world over a number of weeks, and combines narrative and puzzles to develop a collaborative community. In this paper, first the concept of ARGs are described, including their history and composition, and their potential pedagogic benefits are discussed in relation to constructivism, student autonomy and peer learning. Then the paper provides a case study of the Alternate Reality Games for Orientation, Socialisation and Induction (ARGOSI) project at Manchester Metropolitan University, which used an ARG for the development of digital literacy skills. Finally, the paper concludes by highlighting some of the potential challenges of using ARGs in education.

    Impact and Reach

    Statistics

    Activity Overview
    6 month trend
    0Downloads
    6 month trend
    359Hits

    Additional statistics for this dataset are available via IRStats2.

    Repository staff only

    Edit record Edit record