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Items where Author is "Whitton, Nicola"

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Number of items: 25.

Article

Whitton, Nicola and Langan, A. M. (2018) Fun and games in higher education: an analysis of UK student perspectives. Teaching in Higher Education. ISSN 1356-2517

Whitton, Nicola and Maclure, Maggie (2015) Video game discourses and implications for game-based education. Discourse: Studies in the Cultural Politics of Education.

Moseley, A and Whitton, Nicola (2014) Engagement in Simulation/Gaming: Symposium Overview. Simulation and Gaming, 45. ISSN 1046-8781

Whitton, Nicola (2013) Games for learning: creating a level playing field or stacking the deck? International review of qualitative research, 6 (3). pp. 424-439. ISSN 1940-8447

Whitton, Nicola and Jones, Rosie and Wilson, Scott and Whitton, Peter (2012) Alternate reality games as learning environments for student induction. ISSN 1744-5191

Whitton, Nicola (2011) Encouraging engagement in game-based learning. International Journal of Game-Based Learning, 1 (1). pp. 75-84. ISSN 2155-6857

Hollins, Paul and Whitton, Nicola (2011) From the games industry: ten lessons for game-based learning. International Journal of Virtual and Personal Learning Environments, 2 (2). pp. 73-82. ISSN 1947-8526

Whitton, Nicola (2010) Game engagement theory and adult learning. ISSN 1552-826X

Jones, Rosie and Whitton, Nicola (2009) ARGOSI : Alternate Reality Games for Orientation, Socialisation and Induction. ISSN 1477-1241

Whitton, Nicola and Jones, Rosie (2009) Alternate reality gaming to support information literacy. ALISS Quarterly, 4 (4). pp. 18-21. ISSN 1747-9258

Whitton, Nicola and Hollins, Paul (2008) Collaborative virtual gaming worlds in higher education. ALT-J, 16 (3). pp. 221-229. ISSN 2156-7077

Book Section

Whitton, Nicola (2011) Games-based learning. In: Encylopedia of the sciences of learning. Springer. ISBN 978-1-4419-1427-9

Whitton, Nicola (2011) Theories of motivation for adults learning with games. In: Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. IGI Global. ISBN 9781609604950

Whitton, Nicola and Whitton, Peter (2011) The impact of visual design quality on game-based learning. In: Learning to play: exploring the future of education with video games. Peter Lang Publishing. ISBN 978-1-4331-1235-5

Whitton, Nicola (2009) Learning and teaching with computer games in higher education. In: Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices. UNSPECIFIED. ISBN 9781605663609 (Unpublished)

Whitton, Nicola (2008) Gaming and the network generation. In: Connected minds, emerging cultures: cybercultures in online learning. Information Age Publishing. ISBN 978-1-60752-016-0

Conference or Workshop Item

Facer, Keri and Whitton, Nicola (2010) Grey gamers: a research agenda for the future. [Conference or Workshop Item] (Unpublished)

Moseley, Alex and Whitton, Nicola and Culver, Juliette and Piatt, Katie (2009) Motivation in alternate reality gaming environments and implications for education. [Conference or Workshop Item] (Unpublished)

Bird, Peter and Stubbs, Mark A. and Whitton, Nicola (2009) Text in the city – competing “translations” in a Metropolitan University. [Conference or Workshop Item] (Unpublished)

Whitton, Nicola (2008) Alternate reality games for developing student autonomy and peer learning. [Conference or Workshop Item] (Unpublished)

Whitton, Nicola and Wilson, Scott and Jones, Rosie and Whitton, Peter (2008) Innovative induction with Alternate Reality Games. [Conference or Workshop Item] (Unpublished)

Whitton, Nicola (2008) Using theories of gaming engagement to examine adult engagement with learning. [Conference or Workshop Item] (Unpublished)

Book

Whitton, Nicola and Baek, Youngkyun (2013) Cases on digital game-based learning: methods, models, and strategies. IGI Global. ISBN 9781466628496

Whitton, Nicola and Moseley, Alex (2012) Using games to enhance learning and teaching: a beginner's guide. Routledge. ISBN 9780203123775

Whitton, Nicola (2009) Learning with digital games: a practical guide to engaging students in higher education. Routledge. ISBN 978-0-415-99774-4

This list was generated on Sat Oct 19 03:30:25 2019 BST.